textContent value |
Description |
Fixed |
A fixed text (set at fixedText field) |
GameSprite |
Will try to display an asset by the value set at spriteName field from the game main sprite atlas. Visually shows error if fails. |
OwnName |
The name of the building |
NextStopLine |
The next station name (empty if it's the final line station) (*)
|
PrevStopLine |
The previous station name (*)
|
LastStopLine |
The platform destination station name (*)
|
LinesSymbols |
Get the icon of each line passing on selected platform, mount table using the MultiItemSettings element |
LineFullName |
Get the full name of each line passing on selected platform, mount table using the MultiItemSettings element |
PlatformNumber |
Get the platform ordinal number (starting in 1) from first platform selected on platform list |
TimeTemperature |
Display time & temperature animation slides. Control animation details in the AnimationSettings element |
(*) These configurations only works when prop is colorized by platform and the line vehicle type is Metro, Train or Monorail.
Platform and line relative configurations requires the building to have a public-transport-based network in the building setup. The platforms to be scanned to find lines are defined on platformOrder
elements at prop-level xml.
textContent value |
Description |
Fixed |
A fixed text (set at fixedText field) |
GameSprite |
Will try to display an asset by the value set at spriteName field from the game main sprite atlas. Visually shows error if fails. |
ParameterizedGameSprite |
An image from a instance parameter, will try on parameter index at slot set in parameterIdx
|
ParameterizedGameSpriteIndexed |
Get all images from the instance parameters that resolves in actual images. Will slideshow them using parameters set at AnimationSettings
|
StreetPrefix |
The street qualifier at instance's target set in destinationReference . Available if the street wasn't renamed manually or was set an automatic qualifier extractor setting. (Ex: Street, Avenue) |
StreetSuffix |
The street own name at instance's target set in destinationReference , without qualifier. Full street name if renamed manually and wasn't set an automatic qualifier extractor setting. |
StreetNameComplete |
The full street name at instance's target set in destinationReference , with qualifier |
PostalCode |
Postal code calculated (use the Addresses Mod to configure it) |
District |
The district at instance's target set in destinationReference
|
Park |
The special area (Park, Campus, etc) that contains instance's target set in destinationReference
|
DistrictOrPark |
Try getting special area or district at instance's target set in destinationReference , district have priority if not 0
|
ParkOrDistrict |
Try getting special area or district at tinstance's target set in destinationReference , the special area have priority if not 0
|
ParameterizedText |
Get the text from a instance parameter, will try on parameter index at slot set in parameterIdx
|
TimeTemperature |
Display time & temperature animation slides. Control animation details in the AnimationSettings element |
textContent value |
Description |
Fixed |
A fixed text (set at fixedText field) |
GameSprite |
Will try to display an asset by the value set at spriteName field from the game main sprite atlas. Visually shows error if fails. |
StreetPrefix |
The street qualifier. Available if the street wasn't renamed manually or was set an automatic qualifier extractor setting. (Ex: Street, Avenue) |
StreetSuffix |
The street own name, without qualifier. Full street name if renamed manually and wasn't set an automatic qualifier extractor setting. |
StreetNameComplete |
The full street name, with qualifier |
PostalCode |
Postal code calculated (use the Addresses Mod to configure it) |
District |
The district at this segment |
Park |
The special area (Park, Campus, etc) that contains this segment |
DistrictOrPark |
Try getting special area or district at this segment, district have priority if not 0
|
ParkOrDistrict |
Try getting special area or district at this segment, the special area have priority if not 0
|
DistanceFromReference |
The distance from the zero marker (in kilometers) |
textContent value |
Description |
Fixed |
A fixed text (set at fixedText field) |
GameSprite |
Will try to display an asset by the value set at spriteName field from the game main sprite atlas. Visually shows error if fails. |
OwnName |
The vehicle identifier (unique string), the format can be customized in Transport Lines Manager
|
LastStopLine |
The current destination of the vehicle (half-travel destination). It can be partially editable in Transport Lines Manager
|
LinesSymbols |
Get the icon of the current line this vehicle is serving |
LineFullName |
Get the full name of the current line this vehicle is serving |