HeightNodes - Game4Freak/AdvancedZones GitHub Wiki

HeightNodes can be used optionally for limiting your zone in height.
You can find the list of the commands here.

HeightNodes are like normal nodes but with the diffrence that a zone can only have 2 of them.
A zone can have a upper and a lower Heightnode.
If a zone has no HeightNode its not limited in height.
If a zone has 1 HeightNode its limited in the contrary height. If a zone has 2 HeightNodes its limited to the area between both.


Examples

If your zone has 1 HeightNode wich is set as the lower one, the limit of your zone is the position of that HeightNode or higher.
If your zone has 1 HeightNode wich is set as the upper one, the limit of your zone is the position of that HeightNode or lower.


Usage

Use /zone add heightnode _YourZoneName_ isUpper(true or false) _YourHeightOffset_ to set a HeightNode of your zone.
For isUpper you use true if it is the upper HeightNode of your zone or false if it is the lower HeightNode of your zone.
For YourHeightOffset you can use a negative or positive number. That number will set the HeightNode with a Offset of your position

You can remove it again with /zone remove heightnode _YourZoneName_ isUpper(true or false).