LuaManual Events - Gambini/libRocket GitHub Wiki
When an event is sent to Lua, three local variables are set up in the context of the called function. event - The event object document - The document in which the event fired element - The element context in which the event fired
|Lua property||Brief description||Equivalent C++ method|
|current_element||The current element in the event propagation.||GetCurrentElement()|
|target_element||The element the event was originally targeted at.||GetTargetElement()|
|type||The type of the event.||GetType()|
|parameters||Dictionary style container of all the parameters in the event||GetParameters()|
Events have a single Lua method, StopPropagation(), which interrupts the event propagation if allowed by the event (ie, if it is interruptible).
The Event.parameters property is implemented as as a proxy table in regards to the C++ interface with Lua; indexed by string only.