GetAttachedLights - GalaxHD551/lightstreamer GitHub Wiki
Description
This function gives you lights that are currently attached to an entity
Syntax
lr.GetAttachedLights(attachtype, id)
Parameters
-
attachtype
The AttachType.
-
id
The entity identifier.
Return Value
- Returns a table of attached lights.
Exemple
lr = ImportPackage("lightstreamer")
AddEvent("OnPlayerEnterVehicle", function(playerid, vehicle, seat)
local ALight = lr.GetAttachedLights(ATTACH_VEHICLE, vehicle)
AddPlayerChat(player, "There are "..#ALight.." attached to that vehicle.")
if #ALight > 0 then
for k, v in pairs(ALight) do
lr.SetLightColor(v, RGB(0, 0, 255))
end
end
end)