Basic concepts - Gaddnzwerch/solid GitHub Wiki
Main ideas
Solid is a client-server-based 4X strategy game. It focusses on the long-term development of your civilization.
Features
Persistent setting
No resets - every player's action takes place in the same evolving galaxy. Every action leaves it's traces. Rising, staggering and failing empires are there to stay.
Tick based
Times not waiting for no-one. Every hour one in-game year passes.
Speed of ligth is a limit
The speed of ligth limits the communication. You'll know in four ticks what's happening now in your colony four lightyears away.