Gunner Weapons (MH3) - GReinoso96/XXModding GitHub Wiki
struct GunPartData_MH3 {
byte unk1;
byte model;
byte rarity;
byte unk2;
int16 damage;
byte defense;
byte recoil;
byte weight;
byte reload;
int16 range;
int32 price;
byte deviation;
byte slots;
byte affinity;
byte unk3:
byte ammoAmount;
byte hasShield;
byte unk4[2];
byte rapidFireConf1;
byte rapidFireConf2;
byte rapidFireConf3;
byte rapidFireConf4;
int32 ammoConfig1;
byte unk5[2];
int16 ammoConfig2;
}
Offsets
Part |
com_data.rso (USA) |
Memory (USA) |
Frame |
0x2E1A8 |
0x80896FA8 |
Stock |
0x2E478 |
0x80897278 |
Barrel |
0x2E748 |
0x80897548 |
Values
Recoil
Value |
Recoil |
0 |
Min |
1 |
High |
2 |
Average |
3 |
Some |
Reload
Value |
Reload |
0 |
Slow |
1 |
Below Average |
2 |
Average |
Deviation
Value |
Deviation |
0 |
None |
1 |
Low L |
2 |
High L |
3 |
Low R |
4 |
High R |
5 |
Low LR |
6 |
High LR |