Animation Sets (MH1) - GReinoso96/XXModding GitHub Wiki
0x00: Standard
0x01: Unsheathed
0x02: Victory?
0x03: Death
0x04: Damaged
Standard
//Set 0
01: Stop
02: TPose
03: Run?
04: Unsheathe
05: Sheathe SnS
06: Jump Down
07: Shielding
08: Crouch
0A: Unsheathe Moving
0B: Farcaster
0E: Throw Ball
0F: Unsheathe Crouch
10: Unsheathe
11: Grab Climb
12: Crouch Move
15: Jump to Cliff
17: Unsheathe
18: Stand Up
19: Crouch then Stand Up
1A: Crouch Move
1B: Grab Climb
1C: Roll
1D: Unsheathe
1E: Climb
1F: Stop Walking Run
20: Panic Run
21: Stop Walking No Stamina
22: Run Stop
23: No Stamina Run
39: Stand Up
47: Gather
4A: Carve
4B: BBQ Fail
4C: Cooking
4D: Meat Up
4E: Fishing
4F: Fishing
51: Mining
52: Bugnet
53: Big Fish
54: Lost Bait
55: Lost Bait
56: Mining Fail?
57: Open Supply Chest
58: Use Item
5C: Search lost item
5D:
60: Carve Crouching
61: Sharpen
65: Binocs
66:
67: Present Item
6A: Gesture Ok
6F: Big Bomb
71: Stamina Thing
72: Farcaster
Weapons
//Set 1
//SNS
30: Chain 1st
31: Jump Attack
32: Bounce Off
33: Roundslash
34: Shield Sideslash
35: Roundslash
37: Chain 2nd
38: Chain 3rd
39: Broken
3A: Advancing Roundslash
3D: Shield Hit Low
3E: Unsheathe Jump
46: Upswing Slow
47: Chain 1st Slow
48: Chain 1st
49: Upswing
50: Jump Attack
52: Roundslash