Documentation - GMonlineua/blades-in-the-dark-fvtt GitHub Wiki
Data Structure
Actors
Scoundrel
- Link to Crew (only one)
- NPCs
- Clocks
- Playbook (only one)
- Scoundrel abilities
- Tools
- Cohorts
Crew
- Scoundrels
- Factions (enemies and allies)
- NPCs (contacts)
- Clocks (long-term projects)
- Crew Type (only one)
- Crew Abilities
- Claims
- Prison claims
- Cohorts
- Upgrades
Faction
- Clocks (as goals)
- Factions (enemies and allies)
- NPCs (Members)
- Claims
NPC
- Faction (only one parent faction)
Clock
Items
Playbook
It is used as a container for other items. When player and it for Scoundrel items are automatically created in the actor.
- NPCs
- Scoundrel Abilities
- Tools
Crew Type
As Playbook, but for Crews.
- NPCs
- Crew Abilities
- Claims
- Cohorts
- Upgrade
Scoundrel Ability
- Effects
Crew Ability
- Effects
Claim
Item on the claim map, can also be added to the faction's turf
Prison claim
Item on the prison claim map
Cohort
Special type for Crew's cohorts. Uses attributes specific to them. The fields to fill in vary depending on the type: gang or specialist.
Tool
Item in scoundrel's inventory.
Upgrade
Crew upgrades
- Effects