Documentation - GMonlineua/blades-in-the-dark-fvtt GitHub Wiki

Data Structure

Actors

Scoundrel

  • Link to Crew (only one)
  • NPCs
  • Clocks
  • Playbook (only one)
  • Scoundrel abilities
  • Tools
  • Cohorts

Crew

  • Scoundrels
  • Factions (enemies and allies)
  • NPCs (contacts)
  • Clocks (long-term projects)
  • Crew Type (only one)
  • Crew Abilities
  • Claims
  • Prison claims
  • Cohorts
  • Upgrades

Faction

  • Clocks (as goals)
  • Factions (enemies and allies)
  • NPCs (Members)
  • Claims

NPC

  • Faction (only one parent faction)

Clock

Items

Playbook

It is used as a container for other items. When player and it for Scoundrel items are automatically created in the actor.

  • NPCs
  • Scoundrel Abilities
  • Tools

Crew Type

As Playbook, but for Crews.

  • NPCs
  • Crew Abilities
  • Claims
  • Cohorts
  • Upgrade

Scoundrel Ability

  • Effects

Crew Ability

  • Effects

Claim

Item on the claim map, can also be added to the faction's turf

Prison claim

Item on the prison claim map

Cohort

Special type for Crew's cohorts. Uses attributes specific to them. The fields to fill in vary depending on the type: gang or specialist.

Tool

Item in scoundrel's inventory.

Upgrade

Crew upgrades

  • Effects