UI ‐ Principles | Best Practices | Concepts - FullstackCodingGuy/Developer-Fundamentals GitHub Wiki

Applying SOLID Principles in UI Development

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Example: Simple Task Management App

Source Code of Task Management App - Generated by Claude

Source for Task management UI Project by ChatGPT Source for Task Management API by chatgpt

Single Responsibility Principle (S):

  • Each component has one specific responsibility
  • TaskFormComponent handles task creation
  • TaskItemComponent manages individual task display and editing
  • TaskListComponent handles task list rendering
  • Separate services for task management and validation

Open/Closed Principle (O):

  • Components are open for extension but closed for modification
  • New validation rules can be added without changing existing code
  • New task features can be added by extending interfaces

Liskov Substitution Principle (L):

  • Services implement interfaces (ITaskService, IValidationService)
  • Different implementations can be substituted without breaking the application
  • Components depend on abstractions, not concrete implementations

Interface Segregation Principle (I):

  • Separate interfaces for different responsibilities
  • ITaskService for task operations
  • IValidationService for validation logic
  • Components only depend on interfaces they need

Dependency Inversion Principle (D):

  • High-level components depend on abstractions
  • Dependencies are injected rather than created inside components
  • Use of interfaces enables easy testing and substitution

Modularity:

  • Components are broken down into smaller, focused pieces
  • Clear separation between UI components and business logic

Maintainability:

  • Each piece is independently testable
  • Changes to one component don't affect others
  • Easy to add new features or modify existing ones

Reusability:

  • Components and services can be reused in other parts of the application
  • Validation service can be used for other forms
  • Task service pattern can be applied to other data types

Front end topics

read 1. Advanced Graphics - WebAnimations - WebGL - Canvas
  1. Binary Data Handling
  • TypedArray (Uint8, Uint16)
  • ArrayBuffer
  • DataView
  • Blobs
  1. Building Efficient Code
  • Hot Module Replacement
  • Transpilers & Polyfills
  • Code Splitting
  • Treeshaking
  1. Browser & Server Interaction
  • Web Sockets
  • Streams
  • http/2
  • QUIC
  1. DOM Manipulation
  • Intersection Observer
  • Mutation Observer
  • Resize Observer
  • DOM API
  • iframes
  1. Data Storage
  • Session storage
  • Local storage
  • IndexedDB
  • File Reader
  • Clipboard
  • Cookies
  1. Ensuring Security
  • CSP, XSS, Mime sniff
  • Trusted Type
  • Permissions
  • Encoding
  1. Media Handling
  • Media Recorder
  • Screen Capture
  • Media Devices
  • Media Stream
  1. Performance Improvement
  • Memory Profiling
  • Web Workers
  • Web Vitals
  1. Real-Time Communication -WebRTC

  2. Responsiveness

  • Test on multiple screen sizes
  • Grid/Flexbox usage
  • Responsive design
  1. Optimizing Assets
  • Prefetch, preload, preconnect
  • Lossy & Lossless conversions
  • Dynamic Image Loading
  • Compress (gzip, brotli)
  • Pixel Density & PPI
  1. Enhancing Accessibility
  • Test with assistive technologies
  • Follow WCAG guidelines
  • Use semantic HTML
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