v1.0.6 Changelog - Fullerpj/United-States-Air-Force-Mod GitHub Wiki

Get the USAF Mod on the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2397379807

Main

  • Tanker: Module overhaul (beta)
  • Tanker: Fix diving on locality change
  • Tanker: Fix stuck tanker state in several cases
  • Remove systemChat spam from fired event
  • Afterburner: Add CBA keybind
  • Afterburner: Fix systemChat spam
  • TGP: Fix laser keybind not working in F-35A
  • Missilebox: Add AGM-114R
  • Missilebox: Add ACE Fragmentation values
  • Missilebox: Add ACE Laser compat for designators and APKWS/AGM-65E/AGM-114
  • Missilebox: AGM-158 increase time to live
  • Service Menu: Fix master safe being removed on some aircraft on reload
  • GPS: Add CBA keybind to open GPS dialog
  • Finish XEH support (for all packs)

Fighter

  • F-35A: Model realistic wing for A variant
  • F-35A: lots of script cleanup, hopefully fix server lockup on get in
  • F-35A: Add combat liveries
  • F-35A: Material and texture improvements
  • F-35A: Reduce hook mount size
  • F-35A: Shadow LOD fixes
  • F-35A: Fix missing pilot LOD geometry (if looking behind with TrackIR)
  • F-35A: Fix DAS missile launch action
  • F-35A: Add more visual LODs
  • F-35A: Suspension fixes
  • F-22: Fix TAD map being applied to aircraft body
  • F-22: Fix formation lights material
  • F-22: Fix gun door being open on spawn in some situations

Utility

  • Enable Service Menu on manned utility aircraft
  • MQ-9: New gunner UI
  • MQ-9: Fix bouncing issues
  • MQ-9: Fix wreck model not showing
  • C-17: Allow pilot to control jump door
  • C-17: Add CBA option to enable move inside action (still super buggy)
  • C-17/130: Raise flight ceiling
  • KC-135: Fix hovering wheels