v1.0.6 Changelog - Fullerpj/United-States-Air-Force-Mod GitHub Wiki
Get the USAF Mod on the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2397379807
Main
- Tanker: Module overhaul (beta)
- Tanker: Fix diving on locality change
- Tanker: Fix stuck tanker state in several cases
- Remove systemChat spam from fired event
- Afterburner: Add CBA keybind
- Afterburner: Fix systemChat spam
- TGP: Fix laser keybind not working in F-35A
- Missilebox: Add AGM-114R
- Missilebox: Add ACE Fragmentation values
- Missilebox: Add ACE Laser compat for designators and APKWS/AGM-65E/AGM-114
- Missilebox: AGM-158 increase time to live
- Service Menu: Fix master safe being removed on some aircraft on reload
- GPS: Add CBA keybind to open GPS dialog
- Finish XEH support (for all packs)
Fighter
- F-35A: Model realistic wing for A variant
- F-35A: lots of script cleanup, hopefully fix server lockup on get in
- F-35A: Add combat liveries
- F-35A: Material and texture improvements
- F-35A: Reduce hook mount size
- F-35A: Shadow LOD fixes
- F-35A: Fix missing pilot LOD geometry (if looking behind with TrackIR)
- F-35A: Fix DAS missile launch action
- F-35A: Add more visual LODs
- F-35A: Suspension fixes
- F-22: Fix TAD map being applied to aircraft body
- F-22: Fix formation lights material
- F-22: Fix gun door being open on spawn in some situations
Utility
- Enable Service Menu on manned utility aircraft
- MQ-9: New gunner UI
- MQ-9: Fix bouncing issues
- MQ-9: Fix wreck model not showing
- C-17: Allow pilot to control jump door
- C-17: Add CBA option to enable move inside action (still super buggy)
- C-17/130: Raise flight ceiling
- KC-135: Fix hovering wheels