v1.0.2 Changelog - Fullerpj/United-States-Air-Force-Mod GitHub Wiki
Get the USAF Mod on the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2397379807
Fighters
- Flight dynamics adjustments
- A-10C: Add bomb pipper
- A-10C: Fix weapon selection getting stuck while laser is on
- A-10C: Fix AI not using gun
- A-10C: Fix gun not heard from distance
- F-22: Only open bays when firing
- F-22: Center hud in view
- F-22: Fix wreck material
- F-35A: Open bays separately and only when firing
- F-35A: Fix TGP gimbal limits
- F-35A: Fix gun proxy location
- F-35A: Adjust and animate bay proxies
- F-35A: Adjust sounds
- F-35A: Fix illegal magazines in some loadouts
- F-35A: Fix loss of master safe when changing loadouts
Utility
- Flight dynamics adjustments
- C-130J: Fix HUD alignment
- C-130J: material fixes
- C-130J: Improve sounds
- C-17: Fix HUD alignment and alpha order
- C-17: Fix cockpit MFDs
- C-17: add ramp control in vehicle arsenal
- C-17: Fix interior light
- C-17: Fix and improve sounds
- C-17: Fix missing wreck
- C-17: Fix formation light materials
- C-17: Fix cargo LOD ramp animation
- KC-135: Improve engine visuals
- KC-135: Add wreck LOD
Main
- Missilebox: Increase GBU damage radius
- Missilebox: Enable JSOW/JASSM GPS guidance
- Cargo: more accurate vehicle size check (clipVisual)
- TGP: Remove redundant scroll actions and key binds
- TGP: Fix fire laser key
- TGP: Disable head tracking when entering optics
- Service Menu: Fix modules not adding action