v1.0.2 Changelog - Fullerpj/United-States-Air-Force-Mod GitHub Wiki

Get the USAF Mod on the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2397379807

Fighters

  • Flight dynamics adjustments
  • A-10C: Add bomb pipper
  • A-10C: Fix weapon selection getting stuck while laser is on
  • A-10C: Fix AI not using gun
  • A-10C: Fix gun not heard from distance
  • F-22: Only open bays when firing
  • F-22: Center hud in view
  • F-22: Fix wreck material
  • F-35A: Open bays separately and only when firing
  • F-35A: Fix TGP gimbal limits
  • F-35A: Fix gun proxy location
  • F-35A: Adjust and animate bay proxies
  • F-35A: Adjust sounds
  • F-35A: Fix illegal magazines in some loadouts
  • F-35A: Fix loss of master safe when changing loadouts

Utility

  • Flight dynamics adjustments
  • C-130J: Fix HUD alignment
  • C-130J: material fixes
  • C-130J: Improve sounds
  • C-17: Fix HUD alignment and alpha order
  • C-17: Fix cockpit MFDs
  • C-17: add ramp control in vehicle arsenal
  • C-17: Fix interior light
  • C-17: Fix and improve sounds
  • C-17: Fix missing wreck
  • C-17: Fix formation light materials
  • C-17: Fix cargo LOD ramp animation
  • KC-135: Improve engine visuals
  • KC-135: Add wreck LOD

Main

  • Missilebox: Increase GBU damage radius
  • Missilebox: Enable JSOW/JASSM GPS guidance
  • Cargo: more accurate vehicle size check (clipVisual)
  • TGP: Remove redundant scroll actions and key binds
  • TGP: Fix fire laser key
  • TGP: Disable head tracking when entering optics
  • Service Menu: Fix modules not adding action