Texture Info - FranklyGD/Spyro-Reignited-Trilogy-Asset-Replacement GitHub Wiki

Known Texture Name Meanings

Suffixes:

  • _C is Colour/Diffuse/Albedo
  • _M is Metallic
  • _F is Fuzziness Mask
  • _T is Translucency (for subsurface)
  • _N is Normal
  • _R is Roughness
  • _ARM is a composite map consisting of Ambient Occlusion, roughness and metallic on RGB channels respectively.
  • _Body_Mask is the mask used in most emissive (power up) textures