Optimization - FrankNine/franknine.github.io GitHub Wiki
總論
- Practical Optimizations
- Most Optimization Advice Misses the REAL Problem
- How to Write the Fastest Code with BenchmarkDotNet in C# in the AI Era
Profiler
Radeon
Shader
Pipeline
ECS
- Bob Nystrom - Is There More to Game Architecture than ECS?
- Understanding data-oriented design for entity component systems