寫作筆記 - FrankNine/franknine.github.io GitHub Wiki
State Machine 與 IEnumerator、async/await 統一理論
- Runtime Funtime: Coroutines in C
- Duff's device
- Coroutines in C
- How to implement action sequences and cutscenes
The word "coroutine" was coined by M. E. Conway in 1958, after he had developed the concept, and he first applied it to the construction of an assembly program.- Deep .NET: Writing async/await from scratch in C# with Stephen Toub and Scott Hanselman
- The Complete Asynchronous Programming Primer for Unity Development
Firebase Gatcha
透明背景 Unity 程式
- https://github.com/kirurobo/UniWindowController
- https://github.com/OnyxAmber/UnityDesktopPetFramework
- https://www.youtube.com/watch?v=RqgsGaMPZTw
- https://discussions.unity.com/t/solved-windows-transparent-window-with-opaque-contents-lwa-colorkey/578948
Shader Variant
- https://www.youtube.com/watch?v=QcKsm2-L9Nw
- https://unity.com/blog/engine-platform/stripping-scriptable-shader-variants
- https://docs.unity3d.com/Packages/[email protected]/manual/shader-stripping.html