FAQ - Feen801/VSVRMod2 GitHub Wiki
Why did 0.42 and 0.43 take so long?
Virtual Succubus upgraded Unity versions (from Unity 2019 to 2022) which broke my previous mod. I was also busy with school.
Why no Android version?
Several reasons:
- I don't have an Android device, and one good enough to run the game in VR would likely be expensive.
- An emulator could work, but that comes with its own issues and there's still everything else.
- I would have to learn a separate modding tool and make a separate mod, effectively doubling my work.
- The phone VR experience isn't very good anyway.
Can you add passthrough?
I don't have a headset that works with passthrough, so I won't be able to test it. However, I've been told that there are apps that can key out colors from a VR game, and replace them with the passthrough camera. I'll likely implement a greenscreen mode soon. It's here now, see the config.
If this mod exists, why did SuccuDev say "This is equivalent to creating a whole new game." in regards to VR? Just who does he think he's fooling?
This mod is only meant for people who are satisfied with a bare minimum implementation. For wider appeal, it would take significantly more work.
- The UI would need to be fully reworked. I added UI controls to the mod to reduce friction but it's far from what I would consider a good experience.
- Basically every scene in the game would need to be adjusted, and some scenes like the headpats one would require procedural animation/inverse kinematics.
- It would require some content specific to VR for immersion.
- Taking of the headset to find items is an annoyance. Passthrough can somewhat fix this but good AR is difficult, especially since the game wasn't designed for it.
- Adding any VR implementation means that later features will have to be considered and tested for VR, slowing development.
- Probably a bunch of other design and technical challenges I'm not thinking of.
- The VR userbase is small, and even a fraction of the stuff I listed would take > 2 months. It doesn't make sense to devote an entire update to something only a small portion of the playerbase can engage with.
- Why not just do the bare minimum then? Because taking just two or three weeks to implement the mod but slightly improved will appeal to even fewer people, and has the opportunity cost of not working on other features for that time.
- This mod exists. People who really want the bare minimum VR experience can have it already.