Dev Utilities - FearAndDelight/Schedule-1-Modder-Documentation GitHub Wiki
Below are components you can get the same way you get managers
You can easily grab these components in two simple ways
NotificationsManager manager = UnityEngine.Object.FindObjectOfType<NotificationsManager>(includeInactive: true);
or
Il2CppScheduleOne.NPCs.NPCManager
Il2CppScheduleOne.Money.MoneyManager.Instance
Either will let you access public variables and functions
Debug.Log(Il2CppScheduleOne.NPCs.NPCManager.GetNPCsInRegion(Il2CppScheduleOne.Map.EMapRegion.Uptown).Count);
Il2CppScheduleOne.Money.MoneyManager.Instance.ChangeCashBalance(9999);
ClothingUtility
Methods
Variables
Notes
IconGenerator
Methods
Variables
Notes
MugshotGenerator
Methods
Variables