Known Bugs - Factorio-Access/FactorioAccess GitHub Wiki
This page is for keeping an occasionally updated list of known bugs or issues (for the Beta version). This will help to explain unexpected behavior and keep track of things to fix or improve.
Note about issues
In early May 2024 we transitioned to using the Github Issues system for the more effective tracking of bugs and improvement ideas. You can explore the issues list here.
Older Known Bugs List
Group 1 Bugs
We are unable to solve these issues right now due to technical limitations, but we may find a way around them eventually.
- Due to a matchamking server issue, multiplayer apart from LAN play is not possible unless you use port forwarding, or the vanilla graphical menus. This was fixed by Wube for Factorio 2.0.
- The death screen has no keyboard support. Using a screen reader is required to find and press the menu buttons, unless you prefer to close the game and reload your last save from the launcher.
Group 2 Bugs
We want to fix these bugs to improve the core gameplay experience.
- If too many entities are destroyed in a short time, like from a large explosion, the game will lag for a few minutes but it should keep loading in alert sounds until it finishes processing them all.
- There are some cases where the mod cursor and mouse pointer rotation lose sync. You can fix this by using the pipette tool to resync them.
Group 3 Bugs
These bugs have lower priority but need to be acknowledged nonetheless.
- Nudging bugs
- Nudged electric poles do not update their wire connections.
- Not a bug: Transport belts and splitters cannot be nudged: This is an internal game limitation.
- Lab research speed is reported slightly incorrectly when modules are added.
- Electricity connection preview information is sometimes incorrect if you are at the edge of a supply zone.
- Structure travel mode sometimes does not detect some buildings that are next to each other.
Former Known Bugs
These bugs used to be around for a while but we are happy to have fixed them.
- Fixed in version 0.4.8: The scanner tool does not update forests correctly after cutting trees.
- Fixed in version 0.4.9: Extending a rail after building a train stop or rail signal does not work with the appending tool. In most cases, manually placing a rail at these spots works and we in version 0.4.8 we have set up the error message to indicate when this should be allowed.
- Fixed in version 0.6.0: Nudged buildings can overlap with each other in unintended ways.
- Fixed in version 0.14.0: Sometimes due to saving or other reasons, the mod's drawn icons for it will not disappear. Partial fix: You can press CONTROL + ALT + R to clear all currently rendered mod visuals.