Fix Animations - FACS01-01/FACS_Utilities GitHub Wiki
Tries to fix Animation Clips
that were incorrectly ripped.
Incorrect animation rips can happen when:
Animation Clips
and/orAnimator Controllers
are attached to custom scripts orComponents
that the ripping program doesn't account for.- The ripped
Asset Bundle
doesn't include all necesary assets,Components
orGameObject
hierarchy for the animation to be playable on the first place. If you manage to restore those missing assets, you can fix the animation.
How to use
- Open its window from the menu
FACS Utils/Animation/Fix Animations
. - Put the root
GameObject
in the Animation Roots object selector. You can put multiple animation roots to fix at once. - You can press Auto Detect to auto fill the Animation Sources for each animation root, or you can fill the list manually with
Animator Controllers
,Animation Clips
andAnimator Override Controllers
. - When ready, press the Run! button.
Extra tips and notes
- Animation Root is my way of calling the root
GameObject
from where theAnimation Clip
is played. For some characters, and in mostScenes
, there can be multiple Animation Roots.