FACS Fast Photo - FACS01-01/FACS_Utilities GitHub Wiki

Helps you take photos directly from your Unity project, in PNG format. Easy to use and control many camera properties and resolutions.

How to use

  1. Add the FACS Fast Photo MonoBehaviour to a GameObject in Scene, or spawn one with the menu FACS Utils/Miscellaneous/FACS Fast Photo.
  2. Expand the Image Preview foldout to get the camera's view.
  3. Position it inside the Scene, and make use of the camera settigs you need.
  4. When ready, press the Take Photo! button.

Available settings

  • Show Camera Component
    • Exposes the internal Camera used for taking the photos.
    • You shouldn't be messing with the Camera properties directly, but you can if you need to.
  • Image Resolution
    • Width and height for the photo.
    • There are buttons to quickly set some standard resolutions (HD, 2K, 4K, 8K).
    • Max allowed resolution is 8000x8000.
  • Rotate Landscape/Portrait
    • Interchanges the image's width and height, to take and save the photo with the correct orientation.
  • Background
    • You can choose between 3 types of backgrouds for the photo: Scene's Skybox, solid Color (allows transparency), or Transparent/no backgroud.
  • Field of View, and Clipping Planes
    • Frequently used settings for the internal Camera, good to have on hand.
  • Save in Assets
    • When checked, photos will be saved inside your project, at Assets/Fast Photos/. If unchecked, you'll get a Save File Dialog to select where to save them.

Extra tips and notes

  • Having a camera in Scene with a resolution higher than 4K can lag your computer! Try to first position the camera in Scene using a lower resolution, and increase it only at the moment of taking the photo.