Monocle.Engine - EverestAPI/Resources GitHub Wiki
Location: Engine.cs
Fields
- RawDeltaTime (read only)
- The real world time in seconds that has passed since the last frame irrespective of intentional engine freezes
- DeltaTime (read only)
- Same as RawDeltaTime but does not increment when the engine freezes
- FreezeTimer
- Set this value in seconds to how long you want the engine to freeze (Nothing runs during this except for some input related functionality I think)
- TimeRate
- 1.0f is normal time
- It's what it says
- There are others but you should not tinker with them
Methods
There are no methods that you should want to call.