Monocle.Engine - EverestAPI/Resources GitHub Wiki

Location: Engine.cs

Fields

  • RawDeltaTime (read only)
    • The real world time in seconds that has passed since the last frame irrespective of intentional engine freezes
  • DeltaTime (read only)
    • Same as RawDeltaTime but does not increment when the engine freezes
  • FreezeTimer
    • Set this value in seconds to how long you want the engine to freeze (Nothing runs during this except for some input related functionality I think)
  • TimeRate
    • 1.0f is normal time
    • It's what it says
  • There are others but you should not tinker with them

Methods

There are no methods that you should want to call.