Character Dialogues - EverestAPI/Resources GitHub Wiki
Character Dialogue in Celeste is contained within the Sfxs
bank, under the path event:/char/dialogue/
.
Each dialogue has two parameters:
-
dialogue_portrait
, which ranges from 0-12, and -
dialogue_end
, 0-1, which applies a low-pass filter for a more muted sound.
Characters with mirror_
prefixes are the regular dialogue with echo and reverb applied.
For questions or feedback, contact @coloursofnoise on the Celeste Discord 🔗
path: madeline
or madeline_mirror
actual range: 1-11
- normal
- distracted
- sad
- deadpan
- determined, determinedclosed
- surprised
- upset
- angry
- panic
- sadder
- peaceful
path: theo
or theo_mirror
actual range: 1-8
- excited
- nailedit
- normal
- serious
- thinking
- worried
- wtf
- yolo
path: badeline
actual range: 1-11
- angry
- freakA, freakB, freakC, freakC_cont, freakBAlt, freakCAlt
- normal
- sad
- scoff
- Serious, serious_alt
- upset
- Worried, worriedAlt
- yell
- concerned
- angryAlt
path: granny
actual range: 1-3
- normal
- laugh
- mock
path: oshiro
actual range: 1-9
- drama
- lostcontrol
- nervous
- normal
- serious
- sidehappy
- sidesuspicious
- sideworried
- worried
path: mom
actual range: 1-2
- normal
- concerned
path: ex
- normal
path: secret_character
The secret character does not have dialogue_end
or dialogue_portrait
parameters.