_Target Nearest - Eniripsa96/SkillAPI GitHub Wiki

Targets

Applies child elements to all targets in a radius around the current location(s), prioritizing closer targets in the case of the max target amount being reached.

Options

Name YAML Key Type Description
Radius radius Scaling Number How large of a radius (in blocks) to affect
Group group Dropdown The type of targets to affect between allies, enemies, or both
Through Wall wall Boolean Whether or not to grab targets through blocks
Include Caster caster Boolean Whether or not the caster should also be targeted
Max Targets max Scaling Number How many targets are allowed to be affected

Details

  • Works almost the same as the Area target, just prioritizing closer targets
  • If it's a child of another AOE target:
    • The child will apply for every target of the parent one
    • Overlapping targets will be affected multiple times

Usage Examples

-- To be added --

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