_Target Cone - Eniripsa96/SkillAPI GitHub Wiki

Targets

Applies child elements to all targets in a radius around the current location(s).

Options

Name YAML Key Type Description
Range range Scaling Number How far the cone reaches
Angle angle Scaling Number The angle, in degrees, of the cone
Group group Dropdown The type of targets to affect between allies, enemies, or both
Through Wall wall Boolean Whether or not to grab targets through blocks
Include Caster caster Boolean Whether or not the caster should also be targeted
Max Targets max Scaling Number How many targets are allowed to be affected

Details

  • The cone is an actual cone, as it calculates distance from the forward direction
  • If it's a child of another AOE target:
    • The child will apply for every target of the parent one
    • Overlapping targets will be affected multiple times

Usage Examples

⚠️ **GitHub.com Fallback** ⚠️