_Condition Direction - Eniripsa96/SkillAPI GitHub Wiki
Child components are applied to each target depending on if the target or caster is facing towards or away from the other depending on settings.
Name | YAML Key | Type | Description |
---|---|---|---|
Type | type | Dropdown | Whether or not the target needs to be looking in a direction or the caster |
Direction | direction | Dropdown | Whether or not they have to be facing towards or away |
- Direction is determined using a 180 degree assumption. The line would essentially be perpendicular to their line of sight
- Can handle backstabs by having the type as "Target" and the direction as "Away"
-- To be added --