_Condition Chance - Eniripsa96/SkillAPI GitHub Wiki
Child components are applied to each target if a chance roll succeeds
Name | YAML Key | Type | Description |
---|---|---|---|
Chance | chance | Scaling Number | The percentage chance to apply child effects |
- The chance is read as a percentage, meaning 25 would be treated as a 25% or 1 in 4 chance
- A chance of 0 or less will never apply children
- A chance of 100 or more will always apply children
-- To be added --