_Condition Attribute - Eniripsa96/SkillAPI GitHub Wiki

Condition

Child components are applied to each player target that has the required attribute amount

Options

Name YAML Key Type Description
Attribute attribute String The attribute to require, matching the root key rather than the display
Min min Scaling Number The minimum amount of the attribute the player needs
Max max Scaling Number The maximum amount of the attribute the player needs

Description

  • This checks for total attribute points, including equipment bonuses, class attributes, and attribute buffs

Usage Examples

-- To be added --

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