ships.Interface.ProjectileRangeBoundaries - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki

@elite-dangerous-almanac/core / ships / ProjectileRangeBoundaries

Interface: ProjectileRangeBoundaries

Defined in: src/ships/modules.ts:241

In-game projectile boundary parameters that are not effective weapon ranges.

Remarks

Values are non-negative boundary parameters. They are deliberately not stated in metres and must not be passed to a range attenuation calculation: projectile reach depends on projectile behavior not represented by these two numbers.

Example

import type { ProjectileRangeBoundaries } from '@elite-dangerous-almanac/core/ships/modules';

const boundaries: ProjectileRangeBoundaries = {
  maximumBoundary: 0,
  falloffBoundary: 100000,
};

Properties

falloffBoundary

readonly falloffBoundary: number

Defined in: src/ships/modules.ts:245

Non-negative falloff boundary parameter observed in-game.


maximumBoundary?

readonly optional maximumBoundary?: number

Defined in: src/ships/modules.ts:243

Non-negative maximum boundary parameter observed in-game, when present.

⚠️ **GitHub.com Fallback** ⚠️