ships.Interface.ProjectileRangeBoundaries - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
@elite-dangerous-almanac/core / ships / ProjectileRangeBoundaries
Defined in: src/ships/modules.ts:241
In-game projectile boundary parameters that are not effective weapon ranges.
Values are non-negative boundary parameters. They are deliberately not stated in metres and must not be passed to a range attenuation calculation: projectile reach depends on projectile behavior not represented by these two numbers.
import type { ProjectileRangeBoundaries } from '@elite-dangerous-almanac/core/ships/modules';
const boundaries: ProjectileRangeBoundaries = {
maximumBoundary: 0,
falloffBoundary: 100000,
};
readonlyfalloffBoundary:number
Defined in: src/ships/modules.ts:245
Non-negative falloff boundary parameter observed in-game.
readonlyoptionalmaximumBoundary?:number
Defined in: src/ships/modules.ts:243
Non-negative maximum boundary parameter observed in-game, when present.