ships.Interface.EngineeringOptionGroup - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
@elite-dangerous-almanac/core / ships / EngineeringOptionGroup
Defined in: src/ships/engineering-options.ts:143
What one group of modules can be engineered with.
A group carries no display name, because the game has no engineering-group label to
carry: an engineering menu is headed by the module's own outfitting family. Name a
group by naming that family — getOutfittingFamilyName(module.familyId, locale) in
i18n/module-families.
readonlyblueprints: readonlystring[]
Defined in: src/ships/engineering-options.ts:145
Blueprint ids the group accepts. Join to BLUEPRINTS.
readonlyexperimentals: readonlystring[]
Defined in: src/ships/engineering-options.ts:147
Experimental-effect ids the group accepts. Join to EXPERIMENTAL_EFFECTS.