ships.Interface.Blueprint - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
@elite-dangerous-almanac/core / ships / Blueprint
Defined in: src/ships/engineering.ts:174
One engineering blueprint — its in-game display name and its per-grade data.
A blueprint is keyed in BLUEPRINTS by its Frontier symbol; this is the record
that key maps to. Each member of grades carries modifier features and an optional
converted damage distribution (a blueprint need not define every grade 1–5). A
journal id shared by two recipes is resolved against the fitted module by
resolveBlueprintForModule in ships/blueprint-journal.
readonlygrades:BlueprintGrades
Defined in: src/ships/engineering.ts:178
The blueprint's grades, keyed by grade number as a string ("1"–"5").
readonlyname:string
Defined in: src/ships/engineering.ts:176
The in-game display name, e.g. "Increased range", "Fuel Scoop — Scoop rate enhanced".