DotNet.Ships.Record.ProjectileRangeBoundaries - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki

EliteDangerousAlmanac / Ships / ProjectileRangeBoundaries

Record: ProjectileRangeBoundaries

Defined in: dotnet/src/EliteDangerousAlmanac/Ships/ModuleIdentity.cs:234

In-game projectile boundary parameters that are not effective weapon ranges.

Remarks

The values are boundary parameters at or above zero. They are deliberately not stated in metres and must not reach a range-attenuation calculation: a projectile's reach depends on behaviour these two numbers do not represent.

Constructors

new ProjectileRangeBoundaries()

new ProjectileRangeBoundaries(FalloffBoundary, MaximumBoundary?)

Parameters

FalloffBoundary

double

The falloff boundary parameter observed in-game.

MaximumBoundary

double? = null

The maximum boundary parameter observed in-game, when present.

Properties

FalloffBoundary

FalloffBoundary: double

The falloff boundary parameter observed in-game.

MaximumBoundary

MaximumBoundary: double?

The maximum boundary parameter observed in-game, when present.

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