DotNet.Ships.Record.LoadoutEvent - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
EliteDangerousAlmanac / Ships / LoadoutEvent
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:118
A journal Loadout event, which is the data half of a SLEF entry.
Only the hull and the modules are required; every other member is optional. Masses are in tonnes, ranges in light-years and values in credits. The timestamp, the ship identifier, the hull health and the hot flag are deliberately outside this shape, because they name the journal line or describe the capture rather than the fit. A read still accepts an event carrying them.
new LoadoutEvent(
Ship,Modules)
string
The hull's internal identifier, such as explorer_nx.
IReadOnlyList<LoadoutModule>
Every fitted module.
CargoCapacity:
double?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:155
The cargo rack capacity, in tonnes.
Event:
string?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:125
The journal line's own name, which is Loadout when a journal supplied it.
FuelCapacity:
LoadoutFuelCapacity?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:165
The fuel-tank capacities, in tonnes.
HullValue:
double?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:140
The hull cost, in credits.
MaxJumpRange:
double?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:160
The exporter's own best single-jump range, in light-years.
Modules:
IReadOnlyList<LoadoutModule>
Every fitted module.
ModulesValue:
double?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:145
The fitted modules' cost, in credits.
Rebuy:
double?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:170
The insurance rebuy cost, in credits.
Ship:
string
The hull's internal identifier, such as explorer_nx.
ShipIdent:
string?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:135
The player-given ship identification plate.
ShipName:
string?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:130
The player-given ship name.
UnladenMass:
double?
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/SlefRecords.cs:150
The hull and module mass with an empty tank and no cargo, in tonnes.