DotNet.Ships.Record.ExperimentalEffectEdit - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki

EliteDangerousAlmanac / Ships / ExperimentalEffectEdit

Record: ExperimentalEffectEdit

Defined in: dotnet/src/EliteDangerousAlmanac/Ships/LoadoutEditing.cs:208

The outcome of setting a fitted module's experimental effect.

Constructors

new ExperimentalEffectEdit()

new ExperimentalEffectEdit(Kind, ExperimentalEffectSymbol?, PreviousExperimentalEffectSymbol?, Code?, Detail?)

Parameters

Kind

EngineeringEditKind

What the edit did.

ExperimentalEffectSymbol

string? = null

The effect the module carries afterwards, or null where it carries none. It is absent on a refusal.

PreviousExperimentalEffectSymbol

string? = null

The effect the module carried before the edit, on a change alone.

Code

EngineeringEditCode? = null

The stable reason for a refusal.

Detail

EngineeringEditDetail? = null

What a refusal describes, which names the article and the request.

Properties

Code

Code: EngineeringEditCode?

The stable reason for a refusal.

Detail

Detail: EngineeringEditDetail?

What a refusal describes, which names the article and the request.

ExperimentalEffectSymbol

ExperimentalEffectSymbol: string?

The effect the module carries afterwards, or null where it carries none. It is absent on a refusal.

Kind

Kind: EngineeringEditKind

What the edit did.

PreviousExperimentalEffectSymbol

PreviousExperimentalEffectSymbol: string?

The effect the module carried before the edit, on a change alone.

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