DotNet.Ships.Record.EngineeringOptionGroup - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
EliteDangerousAlmanac / Ships / EngineeringOptionGroup
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/EngineeringOptions.cs:17
What one group of modules can be engineered with.
A group carries no display name, because the game has no engineering-group label to carry: an engineering menu is headed by the module's own outfitting family. Name a group by naming that family.
new EngineeringOptionGroup(
Blueprints,Experimentals)
IReadOnlyList<string>
The blueprint identifiers the group accepts.
IReadOnlyList<string>
The experimental-effect identifiers the group accepts.
Blueprints:
IReadOnlyList<string>
The blueprint identifiers the group accepts.
Experimentals:
IReadOnlyList<string>
The experimental-effect identifiers the group accepts.