DotNet.Ships.Record.CellBankInput - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki

EliteDangerousAlmanac / Ships / CellBankInput

Record: CellBankInput

Defined in: dotnet/src/EliteDangerousAlmanac/Ships/ShieldRecovery.cs:51

One fitted shield cell bank, reduced to the figures a summary uses.

Constructors

new CellBankInput()

new CellBankInput(Slot, Symbol, ReinforcementRate, Cells, SpinUp, Duration, Heat, Powered)

Parameters

Slot

string

The slot key carrying the bank.

Symbol

string

The module symbol.

ReinforcementRate

double

The shield reinforcement rate while one cell runs, in megajoules per second.

Cells

double

The cells carried when fully rearmed.

SpinUp

double

The delay before reinforcement starts, in seconds.

Duration

double

The reinforcement duration, in seconds.

Heat

double

The heat one activation generates, in the game's thermal-load units.

Powered

bool

Whether the fitted bank is switched on and receiving power.

Properties

Cells

Cells: double

The cells carried when fully rearmed.

Duration

Duration: double

The reinforcement duration, in seconds.

Heat

Heat: double

The heat one activation generates, in the game's thermal-load units.

Powered

Powered: bool

Whether the fitted bank is switched on and receiving power.

ReinforcementRate

ReinforcementRate: double

The shield reinforcement rate while one cell runs, in megajoules per second.

Slot

Slot: string

The slot key carrying the bank.

SpinUp

SpinUp: double

The delay before reinforcement starts, in seconds.

Symbol

Symbol: string

The module symbol.

⚠️ **GitHub.com Fallback** ⚠️