DotNet.Ships.Record.CellBankInput - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
EliteDangerousAlmanac / Ships / CellBankInput
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/ShieldRecovery.cs:51
One fitted shield cell bank, reduced to the figures a summary uses.
new CellBankInput(
Slot,Symbol,ReinforcementRate,Cells,SpinUp,Duration,Heat,Powered)
string
The slot key carrying the bank.
string
The module symbol.
double
The shield reinforcement rate while one cell runs, in megajoules per second.
double
The cells carried when fully rearmed.
double
The delay before reinforcement starts, in seconds.
double
The reinforcement duration, in seconds.
double
The heat one activation generates, in the game's thermal-load units.
bool
Whether the fitted bank is switched on and receiving power.
Cells:
double
The cells carried when fully rearmed.
Duration:
double
The reinforcement duration, in seconds.
Heat:
double
The heat one activation generates, in the game's thermal-load units.
Powered:
bool
Whether the fitted bank is switched on and receiving power.
ReinforcementRate:
double
The shield reinforcement rate while one cell runs, in megajoules per second.
Slot:
string
The slot key carrying the bank.
SpinUp:
double
The delay before reinforcement starts, in seconds.
Symbol:
string
The module symbol.