DotNet.Ships.Record.AvailableBlueprint - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
EliteDangerousAlmanac / Ships / AvailableBlueprint
Defined in: dotnet/src/EliteDangerousAlmanac/Ships/AvailableBlueprint.cs:25
One blueprint a fitted module accepts, and the grades it can be rolled at.
new AvailableBlueprint(
BlueprintSymbol,Grades,Route)
string
The recipe identifier, in the catalogue's own spelling.
IReadOnlyList<int>
The grades whose every stat this module carries a base value for, ascending.
How the module comes to accept the recipe. The shared module symbol cannot say whether the fitted article was bought from the Mercenary shop, so the route is named rather than assumed.
BlueprintSymbol:
string
The recipe identifier, in the catalogue's own spelling.
Grades:
IReadOnlyList<int>
The grades whose every stat this module carries a base value for, ascending.
Route:
BlueprintRoute
How the module comes to accept the recipe. The shared module symbol cannot say whether the fitted article was bought from the Mercenary shop, so the route is named rather than assumed.