Mind Control (Status Effect) - Electroblob77/Wizardry GitHub Wiki
This page is about the status effect. For the spell, see Mind Control.
Mind Control | |
---|---|
Particles | Dark purple |
Effect type | Negative |
Max. natural level | Mind Control I |
Potion ID | ebwizardry:mind_control |
First appeared in | Wizardry 1.1 |
Mind control is a negative status effect which causes mobs to attack other hostile mobs. A mob with the mind control effect will target other mobs, wizards or players that are not allies of the player that controlled it. The controlling player is stored by UUID in the mob's NBT data (under the tag "controllingEntity").
The mind control spell inflicts mind control I on its target for 30 seconds without modifiers. The only other source of the effect is via commands.
- The amplifier has no effect for mind control, much like blindness or nausea in vanilla Minecraft.
- Mind control has no effect on players or passive animals.
- Although mind control was one of the original spells in wizardry 1.0, the mind control status effect was only added in wizardry 1.1 as part of a change to how the spell worked.