Tools & Plugins - EDENS-ZERO-Modding-Team/EDENS-ZERO-Modding-Guide GitHub Wiki

[!IMPORTANT] Tools and plugins used specifically for EDENS ZERO mesh modding.

๐Ÿ”ง Required Tools

These are essential for extracting models, editing them in Blender, and preparing them for in-game use.

๐Ÿ—ƒ๏ธ Game Asset Extraction

  • UModel (UE Viewer) โ€” Extracts character models, skeletons, and materials from the game
  • UAssetGUI โ€” Inspects material paths, folder structure, and metadata
  • FModel โ€” Browses assets, previews models/textures, and views .uasset contents in a JSON-style layout

    โš ๏ธ Exporting is currently unreliable


๐ŸŽจ Blender & Import Plugins

  • Blender โ€” Version 3.4 or higher recommended

Recommended Import Methods

  • glTF Importer โ€” Built into Blender (โœ… Recommended for ease of use)
  • Blender 3.x PSK Addon โ€” Stable and supports batch import
  • Blender 4.x PSK Addon โ€” Less reliable; imports one mesh at a time
    • Requires renaming armature to "Armature" manually after import

๐Ÿงช Unreal Engine & Packaging


๐Ÿ–ผ๏ธ Optional Image Editing Tools

Useful for editing UI assets, icons, or preview images.

  • GIMP โ€” Free, open-source image editor
  • Photoshop โ€” Paid industry standard
  • Paint.NET โ€” Lightweight and supports .TGA with plugins

๐Ÿ“Œ EDENS ZERO texture workflow uses .TGA format, not .DDS.


๐Ÿ’ก Need a walkthrough? Start with the Model Modding Guide.