Commander loading event - EDCD/EDDI GitHub Wiki
Triggered at the very beginning of loading a game.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows:
- {event.name} - The name of the player account being loaded
To respond to this event in VoiceAttack, create a command entitled ((EDDI commander loading)). VoiceAttack variables will be generated to allow you to access the event information.
The following VoiceAttack variables are available for this event:
- {TXT:EDDI commander loading name} - The name of the player account being loaded
For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.