page2 - E-Division-2024-25-Even/REPO-02 GitHub Wiki
2. Conceptual Design and Product Architecture
2.1 Establishing Functions
Table 1: List of all identified functions
Sl.No | Functions |
---|---|
1 | Mole Movement Control |
2 | User Input Detection |
3 | Score Tracking |
4 | Timer Function |
5 | Game Mode Selection |
6 | Visual Feedback |
7 | Sound Effects & Background Music |
8 | Start/Stop Mechanism |
9 | Difficulty Adjustment |
10 | Randomized Mole Popping |
11 | Hit Accuracy Measurement |
12 | Combo & Streak Bonus System |
13 | High Score Leaderboard |
2.2 Function tree
2.2 Function clustering
2.4 Sub Systems Identified
1)Control System
2)Mole Actuation System
3)User Input & Scoring System
4)Audio & Visual Effects System
5)Reward & Ticket Dispensing System
2.5 Establishing Morphological Chart
Function | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|
Power Source | Electrical outlet | Battery-powered | Solar-powered | Hand-cranked |
Moles Mechanism | Pneumatic pistons | Servo motors | Spring-loaded | Hydraulic system |
Mole Material | Soft rubber | Foam | Plastic | Inflatable |
Whacking Tool | Foam mallet | Plastic hammer | Hand-based tap | Motion sensor |
Scoring System | Digital display | LED bar indicator | Mechanical counter | Mobile app |
User Interface | Buttons | Touchscreen | Joystick | Voice control |
Game Difficulty | Speed variation | Randomized timing | AI-controlled | User selection |
Sound Effects | Arcade-style | Animal sounds | Customizable | Silent mode |
Lighting Effects | LED backlit holes | Flashing lights | RGB mood lighting | Projection mapping |
Theme | Classic moles | Cartoon animals | Alien invasion | Robots |
Game Modes | Single-player | Multiplayer | Time-attack | Augmented Reality |
Score Storage | Local memory | Online leaderboard | QR code export | Print-out tickets |
Rewards System | Tickets | Virtual points | Physical prizes | Unlockable levels |