Map Zones Representatives Characters - Dungeons-of-Kathallion/Bane-Of-Wargs GitHub Wiki
Introduction
While using a magic map, every map points will be printed one by one, with a representative ASCII character. Therefore, depending on the map zone type, a different character will be printed. Note that some of these characters may not work on certain terminals and OS. Also note that this wiki page is only worth for the vanilla magic map item, plugins often use the same map item, but it can be different. These characters are the vanilla chart of representation in map items.
In this page, you'll find in a table every map zone type and its corresponding ASCII character. Note that even if some map zone types have the same character, they are not in the same color.
ASCII Characters Table
Map Zone Type | ASCII Character | Game Code |
---|---|---|
Player | ¶ |
None |
Fields | ╬ |
0 |
Hills | ╬ |
1 |
Plains | ╬ |
2 |
Valleys | ╬ |
3 |
Woods | ↟ |
4 |
Dark Woods | ⇞ |
5 |
Mountains | ▲ |
6 |
Low Mountains | ▲ |
7 |
High Mountains | ▲ |
8 |
Black Rocky Mountains | ▲ |
9 |
Desert | ≡ |
10 |
Desert Hills | ≡ |
11 |
Desert Valleys | ≡ |
12 |
Badlands | ≡ |
13 |
Badlands Canyon | ≡ |
14 |
Badlands Hills | ≡ |
15 |
Badlands Valleys | ≡ |
16 |
Badlands Plateau | ≡ |
17 |
Badlands Butte | ≡ |
18 |
Badlands Landforms | ≡ |
19 |
Flatlands | # |
20 |
Beach | ≡ |
21 |
Plains Canyon | « |
22 |
Desert Canyons | « |
23 |
Rocky Canyons | « |
24 |
Back Rocky Canyon | « |
25 |
Village | ⌂ |
26 |
Hostel | ⌂ |
27 |
Forge | ⟰ |
28 |
Blacksmith | ⟰ |
29 |
Stable | ⟰ |
30 |
Church | ⤊ |
31 |
Castles | ± |
32 |
Lake | ≈ |
33 |
Sea | ≈ |
34 |
Swamps | # |
35 |
Grocery | ⟰ |
36 |
Harbor | ⇭ |
37 |
Dungeon | ± |
38 |