Look Targets - DrowningDragons/MoveIt-Wiki GitHub Wiki
Look Targets procedurally look at the specified actor or location and are very easy to work with
Enabling Look Targets
- Character Mesh -> Get Anim Instance -> Cast to your animation instance that inherits from MIAnimInstance
- Set Enable Look Target
That's it, make sure to assign a look target
Changing Look Target
- Character Mesh -> Get Anim Instance -> Cast to your animation instance that inherits from MIAnimInstance
- Set Look Target to the actor you want to look at
That's also it :)
Customizing Look Target Effect
Open up your animation graph and find the "Look Target" node. The properties are all detailed so read their tooltips.
Modify spring settings at your own risk, they are exceedingly advanced properties that require careful adjustment and testing.