UpgradeType - DragonSurvivalTeam/DragonSurvival GitHub Wiki
Description
An UpgradeType is the way in which an ability is upgraded. There are various different types that will be listed here.
Dependencies
- Predicate (mod specific predicates here)
- LevelBasedValue
Schema
{
"upgrade_type": [UpgradeType] // [Mandatory] The type of upgrade.
"maximum_level": [number] // [Mandatory] The maximum level of the ability.
.... data, depending on type
}
Experience Points
The ability is manually upgraded by spending experience points.
Schema
{
"experience_cost": [LevelBasedValue] // [Mandatory] The number of experience points to upgrade per level.
}
Experience Level
The ability is upgraded passively depending on the player's experience level.
Schema
{
"level_requirement": [LevelBasedValue] // [Mandatory] The experience level requirement to upgrade per level.
}
Dragon Size
The ability is upgraded based off of the player's size.
Schema
{
"size_requirement": [LevelBasedValue] // [Mandatory] The size requirement to upgrade per level.
}
Item Based
The ability is upgraded by using a list of requisite items.
Schema
{
"items_per_level": [Item] // [Mandatory] A list of items, with each item representing the level at which that item is used to upgrade the ability.
"downgrade_items": [Item] // [Mandatory] A list of items that downgrade the ability.
}
Condition Based
The ability is upgraded based off of a list of conditions.
{
"conditions": [Predicate] // [Mandatory] A list of conditions, with each condition representing the level at which the condition is needed to upgrade
"require_previous": [bool] // [Optional] Whether or not each previous condition is required when going to the next condition. True by default.
}