Oxygen Bonus - DragonSurvivalTeam/DragonSurvival GitHub Wiki

Description

An oxygen bonus is a persistent modifier to the amount of oxygen you get in a specific fluid.

Dependencies

  1. DurationInstanceBase

Schema

{
    "base": [DurationInstanceBase]                 // [Mandatory]  || Base data for the duration instance.
    "fluid_type": [FluidType]                // [Optional]   || A list of fluid types to modify. If empty, boost oxygen for all fluid types.
    "oxygen_bonus": [LevelBasedValue]        // [Mandatory]  || The amount to modify the oxygen by.
}