Level Based Resource - DragonSurvivalTeam/DragonSurvival GitHub Wiki

Description

A Level Based Resource is a lookup table of Resource Locations that has an entry per level.

Parents

This object is used by the following objects:

Entry

Contains the Resource Location and the level range to apply it.

Schema

{
    "texture_resource": [ResourceLocation]  // [Mandatory] || The texture resource to use.
    "from_level": [number]                  // [Mandatory] || The level to start applying this resource from.
}

Schema

{
    "texture_entries": [TextureEntry]        // [Mandatory] || The list of texture entries.
}