Level Based Resource - DragonSurvivalTeam/DragonSurvival GitHub Wiki
Description
A Level Based Resource
is a lookup table of Resource Locations that has an entry per level.
Parents
This object is used by the following objects:
Entry
Contains the Resource Location
and the level range to apply it.
Schema
{
"texture_resource": [ResourceLocation] // [Mandatory] || The texture resource to use.
"from_level": [number] // [Mandatory] || The level to start applying this resource from.
}
Schema
{
"texture_entries": [TextureEntry] // [Mandatory] || The list of texture entries.
}