Tournament Planning - Dragon-and-Crane-Dojo/learn GitHub Wiki

Brackets

from PrintYourBrackets.com

Principles

  • always begin by sorting competitors from tallest to shortest (A, B, C, etc)
  • byes only occur in 1st round
  • give bye to shorter competitor to balance advantage
  • avoid having to compete twice in a row until final
  • avoid 3-person rock/paper/scissors scenario
  • always have championship match last

2, 4, 8, etc

  • 2: AvB
  • 4: win(AvB) vs. win(CvD)
  • 8: win( win(AvB) vs win(CvD) ) vs win( win(EvF) vs win(GvH) )

Group of 3

  • win(AvB) vs. C(bye)
  • if C wins, STOP! (avoid rock-paper-scissors)
  • if C loses, C vs. loss(AvB) → 2nd place

Group of 5

  • 1 quarter final, 3 byes
    • A vs. B
    • C bye
    • D bye
    • E bye

Group pf 6

  • 2 quarter finals, 2 byes:
    • A vs. B
    • C vs. D
    • E bye
    • F bye

Group of 7

  • 3 quarter finals, 1 bye
    • A vs. B
    • C vs. D
    • E vs. F
    • G bye

Volunteer Roles

Timer

Equipment:

  • stopwatch
  • bean sack

Listen for Ref:

  • "go!"
  • "time out"
  • "time check?"

Say:

  • "1 minute"
  • "30 seconds"
  • "10 seconds"

Score Keeper

Equipment:

  • clipboard
  • pen
  • medals

Listen for Ref:

  • "___ is red/white"
  • "point for red/white"
  • "score check?"

Say:

  • is red, is white"
  • "score is red 0, white 0"
  • "that's 5 points"
  • "winner is red"
  • "next up: is red, is white"