Tournament Planning - Dragon-and-Crane-Dojo/learn GitHub Wiki
Brackets
Principles
- always begin by sorting competitors from tallest to shortest (A, B, C, etc)
- byes only occur in 1st round
- give bye to shorter competitor to balance advantage
- avoid having to compete twice in a row until final
- avoid 3-person rock/paper/scissors scenario
- always have championship match last
2, 4, 8, etc
- 2: AvB
- 4: win(AvB) vs. win(CvD)
- 8: win( win(AvB) vs win(CvD) ) vs win( win(EvF) vs win(GvH) )
Group of 3
- win(AvB) vs. C(bye)
- if C wins, STOP! (avoid rock-paper-scissors)
- if C loses, C vs. loss(AvB) → 2nd place
Group of 5
- 1 quarter final, 3 byes
- A vs. B
- C bye
- D bye
- E bye
Group pf 6
- 2 quarter finals, 2 byes:
- A vs. B
- C vs. D
- E bye
- F bye
Group of 7
- 3 quarter finals, 1 bye
- A vs. B
- C vs. D
- E vs. F
- G bye
Volunteer Roles
Timer
Equipment:
- stopwatch
- bean sack
Listen for Ref:
- "go!"
- "time out"
- "time check?"
Say:
- "1 minute"
- "30 seconds"
- "10 seconds"
Score Keeper
Equipment:
- clipboard
- pen
- medals
Listen for Ref:
- "___ is red/white"
- "point for red/white"
- "score check?"
Say:
- is red, is white"
- "score is red 0, white 0"
- "that's 5 points"
- "winner is red"
- "next up: is red, is white"