Change Log - DotModGroup/ColdWaters-DotMod GitHub Wiki

DotMod 0.3

DotMod 0.3a

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.3a-beta

Special thanks for 0.3a to our new little group of Beta Testers: Cmdr SCF_01, General_Dave_1, Mapashelas, RedFor best for, trenchgun91, and 🌸杏奈女帝🇯🇵

Models

  • (New) Ticonderoga-class CG by ElectricBoat, customised by TheHappyYachter and with textures by Kevin DDSSTT (Team effort!)
  • (New) Type 42/City-class DDG by TheHappyYachter with textures by Kevin DDSSTT
  • (New) Gearing-class DD by TheHappyYachter with textures by Kevin DDSSTT
  • (New) RUM-139 by TheHappyYachter with textures by Kevin DDSSTT
  • (New) Sea Dart by TheHappyYachter
  • (Fix) New textures for the Virginia-class by Kevin DDSSTT
  • (Fix) Ohio-class texture resolution

Data

  • (Fix) Added new vessels to Campaigns
  • (Fix) Merged USSR Campaigns
  • (Fix) Yandex auto translations of Russian Language Campaign (Anglicisation in progress)
  • (Fix) Some additional Russian Translations of English
  • (Fix) Campaign data for Campaign 2 and 4
  • (Fix) Standard Missile Variants for Ticonderogas and ex-Terrier vessels
  • (Fix) Tweaked some vessel noise values
  • (Fix) Correct vessel variants in campaigns
  • (Fix) Loadout issues in some subs

UI

  • (New) New sprites for Weapons by SteelShark
  • (New) Delta III DC Image by SteelShark
  • (New) Ohio DC Image by SteelShark
  • (New) Addon Management UI
  • (New) Ship profiles forVirginia, T21, and T42 by SteelShark

Code

  • (New) Additional Debug Information
  • (New) Sorting of Vessels Implemented
  • (New) Sorting of Weapons Implemented
  • (New) Weapons.txt file deprecated and removed
  • (New) Allow multiple sensor description files
  • (New) Allow multiple sensor files
  • (New) Allow definition of Hull Prefixes through text files
  • (New) Support of ingame addon management
  • (New) Tracer for CIWS can be adjusted and Audio Clip can be changed
  • (New) Noisemaker logic and values
  • (New) Removed vessel list
  • (Fix) Player RBU Bugs fixed
  • (Fix) Rationalised some Error codes
  • (Fix) Applied Christmas Spirit (and Christmas Spirits for those of drinking age)
  • (Fix) Bugfixes for missiles without all effect types
  • (Fix) Min speed for Towed Array reduced
  • (Fix) Enchanced Wake Homing torpedo behavior, fixed bug that could cause jamming of WH torpedoes

DotMod 0.2

DotMod 0.2b

DANGER - DOT MOD 0.2b WILL BREAK YOUR SAVES FROM 0.2a!

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.2b-beta

Models

  • (New) Barbel-class SSK by ElectricBoat with textures by Kevin DDSSTT
  • (New) Ohio-class SSBN by ElectricBoat with textures by Kevin DDSSTT
  • (New) Papa-class SSN by ElectricBoat with textures by Kevin DDSSTT
  • (New) Nimitz-class CVN by TheHappyYachter with textures by Kevin DDSSTT
  • (Updated) Trafalgar-class SSN now has 3 variants for different time periods and updated textures by KevinDDSSTT. It also recieves custom cavitation effects
  • (Updated) Nautilus-class SSN has improved load speed
  • (Updated) Tigerfish torpedo textures, Spearfish and Mk 8 Torpedo Materials
  • (Updated) Sounds by Misfit for Iowa BB guns
  • (Updated) Sounds by Misfit for USN Surface Sonars
  • (Fix) Type 21 now has colliders, profile, and sound.
  • (Fix) Trafalgar-class now has proper Damage Mesh

Data

  • (Fix) Range Corrections for some weapons
  • (Fix) Iowa BB size data
  • (Fix) Campaign Waypoints - THIS IS SAVE GAME BREAKING

UI

  • (New) New sprites for Weapons
  • (New) Barbel DC Image by SteelShark
  • (New) Papa DC Image by SteelShark
  • (New) Papa profile images
  • (Fix) Typos fixed

Single Missions

  • (New) 5 new missions contributed by that_person

Code

  • (New) Additional Debug Information
  • (Fix) RBU Bugs fixed

DotMod 0.2a

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.2a-beta

Models

  • Iowa-class Battleship added. Custom conversion of Sketchup model undertaken by that_person, textures by Kevin-DDSSTT
  • Type 21/Amazon-class Frigate added. Scratchbuilt model by TheHappyYachter, textures by Kevin-DDSSTT
  • Spruance-class Destroyer added. Custom conversion of Sketchup model undertaken by TheHappyYachter, textures by Kevin-DDSSTT
  • Oliver Hazard Perry-class Frigate model updated. Scratchbuilt model by TheHappyYachter, textures by Kevin-DDSSTT
  • Virginia-class SSN updated. Custom conversion of Sketchup model undertaken by that_person, textures by Kevin-DDSSTT
  • Nautilus SSN added. Custom conversion of Sketchup model undertaken by that_person, textures by Kevin-DDSSTT

Bug Fixes

  • Campaign Fixes
  • Vessel Fixes

DotMod 0.1

DotMod 0.1f

Not Released

DotMod 0.1e

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.1e-beta

Models

  • Oberon-class SSK updated. Custom conversion of Sketchup model undertaken by that_person, textures by Kevin-DDSSTT

New Content

  • Campaign Events updated
  • Russian Translations of Events
  • New

Bug Fixes

  • Campaign Waypoint Fixes
  • Naval Gun Script fixes

DotMod 0.1d

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.1d-beta

Models

  • Mk 50 Torpedo updated. Scratchbuilt by TheHappyYachter
  • UUM-125B Standoff ASW Weapon added. Scratchbuilt by TheHappyYachter

New Content

  • Campaign Events updated
  • English Translations of Russian text
  • New Options Menu by TheHappyYachter

Bug Fixes

  • Campaign Fixes

DotMod 0.1c

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.1c-beta

Models

  • Ticonderoga-class Cruiser added. Custom conversion of Sketchup model undertaken by that_person
  • Oliver Hazard Perry-class Frigate model updated. Scratchbuilt model and textures by TheHappyYachter

New Content

  • Loading Screen by TheHappyYachter

Bug Fixes

  • Campaign Vessel Selection Fixes

DotMod 0.1b

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.1b-beta

Models

  • Ticonderoga-class Cruiser updated. Custom conversion of Sketchup model undertaken by that_person
  • Oliver Hazard Perry-class Frigate model updated. Scratchbuilt model and textures by TheHappyYachter

New Content

  • RPG Elements added to more campaigns

Bug Fixes

  • HUD fixes

DotMod 0.1a

https://github.com/Dot-M134/ColdWaters-DotMod/releases/tag/v0.1-beta

Models

  • Trafalgar-class SSN added. Scratchbuilt model by TheHappyYachter, textures by Dot
  • Oliver Hazard Perry-class Frigate model updated. Scratchbuilt model and textures by TheHappyYachter
  • Oberon-class SSK added. Custom conversion of Sketchup model undertaken by that_person, textures by Kevin-DDSSTT
  • Ticonderoga-class Cruiser added. Custom conversion of Sketchup model undertaken by that_person
  • Virginia-class SSN added. Custom conversion of Sketchup model undertaken by that_person
  • Mk 20S Torpedo added. Scratchbuilt by TheHappyYachter
  • Mk 8 Torpedo added. Scratchbuilt by TheHappyYachter
  • Spearfish Torpedo added. Scratchbuilt by TheHappyYachter
  • Tigerfish Torpedo added. Scratchbuilt by TheHappyYachter
  • Mk 50 Torpedo added. Scratchbuilt by TheHappyYachter
  • Kobben model (Kitbash of a Tango)
  • Charles F. Adams kitbash by Senia
  • Ohio model converted by that_person and TheHappyYachter
  • Weapon Models by Electric Boat
    • 65-76
    • AT-2
    • UMGT-1
    • Mk-48 Mod 5
    • RPK-2-53
    • RPK-2-65
    • RPK-6

New Content

  • RPG Elements added to more campaigns
  • Player SAMs can target enemy aircraft and missiles, and, depending on the type of missile, also surface ships for a long-range ASuW weapon.
  • Old SS boats are faster on the surface
  • The AI no longer autodetects weapons if they do not know they are there
  • Fully functional surface to air missilies with ability to switch target type
  • Secondary SAM that works automatically and targets approaching missiles
  • Civilian vessels will mask a submarine's noise
  • CIWS will target aircraft
  • Deployable towed arrays (Originally developed for Epic Mod)

Bug Fixes

  • Missing USN Transport Materials