Legal - DomeKeeperMods/Docs GitHub Wiki
⚠️ Please make sure to read the guidelines in the Getting Started page to learn how to legally decompile the game and use it for modding.
⚠️ With uploading mods, you accept this mod-specific end-user license agreement (EULA).
⚠️ Make sure to read it carefully before publishing mods.
Dome Keeper UGC/Mod policy
Intro
Everyone at Bippinbits appreciates all the support shown by Dome Keeper players and are honored that players want to create mods based on Dome Keeper (the “Game”). While we love to see the incredible things that you create, the team spends a lot of time, effort, and resources creating the universe and intellectual property of Dome Keeper, and we need to protect and indemnify us against any issues originating from mods we have no control over. So, we have created this policy to explain what you can and can’t do with your mod, so that you can confidently dig deeper into the world of Dome Keeper.
When we update our games, some changes might not work well with other software, such as Mods. This is unfortunate, but it is something we don’t take responsibility for. If that is the case, try running an older version.
General Rules
In Short
Use common sense, follow the law and these rules, respect the Game and its community.
We may showcase your mod on other platforms without compensation, but we will attempt to credit you.
We are trying to be open, honest and trusting with the hope that you hold us in the same regard.
Please read the following policy carefully before creating any mod, as it is legally binding.
Terminology
- "The Game" - Refers to the game Dome Keeper made by Bippinbits.
- "Mod(s)" - Something original that you or someone else created that doesn't contain a substantial part of our copyrightable code or content.
License
If and as long as you comply with this policy, Bippinbits grants you a personal, limited, non-transferable, revocable, and non-exclusive license to create Mods based on the Game - which you have duly obtained access to.
You hereby grant us and our affiliates a nonexclusive, royalty-free, sublicensable, irrevocable, and perpetual right to
- transmit, broadcast, otherwise communicate, publicly display, publicly perform your Mod
- in any manner or form and in any medium or forum, whether now known or later devised
- without compensation to you or any third party. This right shall survive the termination of this Agreement.
Unless otherwise agreed, the creation and publication of mods are strictly non-commercial. The mod shall be provided free of charge and be freely available, but you may accept donations for your time through Patreon or similar services, or through sponsorships.
Any third-party mods integrated into the Game (whether official or user-created) are not endorsed or supported by Bippinbits unless explicitly stated. We do not assume responsibility for bugs, errors, or legal claims related to modded content. You are responsible for your own mod.
Intellectual Property (IP) rights
Your rights in your mod only extend to the new, original content you create as part of your mod and do not extend to or grant any rights to the Dome Keeper game, any related IP rights or any content made available by Bippinbits in relation to the Game. Please do not use any third-party content in your mod without permission and only use materials you are allowed to use.
If Bippinbits coincidentally develops or has developed content similar to your mod or parts of your mod, Bippinbits shall be free to fully use the content it has independently created without you gaining any rights to it. In other words: we will never steal content from your mods, but please understand that we also do not want to be prevented from making or finishing content for the Game, just because a mod accidentally contains similar contents or ideas.
Behaviour and Mod Content
Do not reverse engineer the Game, or any related tools except for the purpose of modding.
Tools and mods are being made available at your own risk.
The following are prohibited:
- creating mods that contain any material which is unlawful, infringing, inappropriate, or violates any contracts or third-party rights.
- using the Dome Keeper IP in a way that is offensive, grotesque, racist, sexist, vulgar, disparaging, or defamatory.
- creating or using hacks - mods that unlock paid content like DLCs, remove DRM, provide an unfair advantage in competitive game modes or similar.
- using your mod to add advertisements or any monetization feature into the Game.
- obfuscating or making your code ambiguous in any way. Players and staff must be able to easily audit and verify the safety of the mod.
Mods intended to be just for personal use should not be published for public use.
Personal mods may not be used in a way that affects other players of the game, i.e. using them to gain an unfair advantage in competitive game modes.
Bippinbits has no obligation to use, distribute or continue to distribute mods, and we may restrict or remove mods breaking any of these rules at our sole discretion.
We have the final say on what constitutes a Mod and what doesn't. You may not distribute any Modded Versions of our Game or software, and we’d appreciate it if you didn’t use Mods for griefing. Basically, Mods are okay to distribute; hacked versions or Modded Versions of the game client or server software are not okay to distribute.
Reporting
If you encounter content created by another user that you find offensive, we encourage you to report this content by clicking on the report button on the Steam workshop page.
In case of Dispute: first, let’s try to solve disputes informally. If it does not work, arbitration or the courts in Stockholm, Sweden will settle it.
Privacy
If you have any questions about how your personal data may be collected when you submit a Mod, please review https://rawfury.com/privacy-policy/.
Please note that third party EULAs like the Steam Workshop Eula may apply.