Functions - DoktorSAS/IW6X-S1X-Scripting-Guide GitHub Wiki
Functions List
The functions listed below are the functions made available by the X Labs team for script development in Lua. All functions listed can be called directly from the Lua script without being defined within the code. Functions must be linked to an entity or process to be called. In this case the functions come called through the prefix game:
since we can consider them like functions belonging to the game.
Function Name | Function Call | Description |
---|---|---|
clientprint | game:clientprint(player, string ) |
This function is to make an iPrintLn to the player defined in the function call |
oninterval | game:oninterval( function, time ) |
This function can be used to make loops |
executecommand | game:executecommand( string ) |
This function is to execute console command dircetly from Lua script |
ambientplay | game:ambientplay( string ) |
This function is to start an aimbient sound |
ontimeout | game:ontimeout( function, int) |
This function allow to start loop call |
setdvar/getdvar | game:setdvar( string, value) / game:getdvar( string ) |
This functions allow you to get/set dvars |
Function Name | Function Call |
Description |
Function Name | Function Call |
Description |