Utilities_Information_About_Active_Bone - Diffeomorphic/import_daz GitHub Wiki
Information About Active Bone
- Active Bone: Name of the active bone.
- Head: Location of bone head (center point) in DAZ Studio (in centimeters, Y up).
- Tail: Location of bone tail (end point) in DAZ Studio (in centimeters, Y up).
- Orient: Bone orientation in DAZ Studio (XYZ Euler, Y up).
- RotMode: Bone rotation mode in DAZ Studio (Euler type).
- LocLocks: Location locks.
- RotLocks: Rotation locks.
- Location: Bone world location (in centimeters).
- Rotation: Bone world rotation (XYZ Euler).
- Scale: Bone world scale.

Here is the information about the lShldrBend bone.