Shell_Editor_Shells_Remove Replace_Shells - Diffeomorphic/import_daz GitHub Wiki
Remove Shells
Replace Shells
A geometry shell in Daz Studio is a kind of virtual mesh. It is a clone of a base mesh, but unlike instances you can change its material settings and some other properties. The most common use is to add color to the base mesh. There is no corresponding data type in Blender. Since in many cases a geoshell is just a container for something that modifies the materials, the Daz Importer converts geoshells into node groups in the corresponding materials. This usually works well if we just add a single geoshell, but if the same character has several geoshells the Daz Importer can be confused.
The Remove Shells and Replace Shells are tools for manipulating shell node groups in Blender. The intended use is described in the blog post on Multiple geoshells.